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The effect of digital game-based learning on secondary level students’ learning of Internet literacy
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H. TÜZÜN Et Al. , "The effect of digital game-based learning on secondary level students’ learning of Internet literacy," Education and Information Technologies , vol.28, no.7, pp.8837-8853, 2023

TÜZÜN, H. Et Al. 2023. The effect of digital game-based learning on secondary level students’ learning of Internet literacy. Education and Information Technologies , vol.28, no.7 , 8837-8853.

TÜZÜN, H., Sert, S., & DEMİR, Ö., (2023). The effect of digital game-based learning on secondary level students’ learning of Internet literacy. Education and Information Technologies , vol.28, no.7, 8837-8853.

TÜZÜN, HAKAN, Sedef Sert, And ÖMER DEMİR. "The effect of digital game-based learning on secondary level students’ learning of Internet literacy," Education and Information Technologies , vol.28, no.7, 8837-8853, 2023

TÜZÜN, HAKAN Et Al. "The effect of digital game-based learning on secondary level students’ learning of Internet literacy." Education and Information Technologies , vol.28, no.7, pp.8837-8853, 2023

TÜZÜN, H. Sert, S. And DEMİR, Ö. (2023) . "The effect of digital game-based learning on secondary level students’ learning of Internet literacy." Education and Information Technologies , vol.28, no.7, pp.8837-8853.

@article{article, author={HAKAN TÜZÜN Et Al. }, title={The effect of digital game-based learning on secondary level students’ learning of Internet literacy}, journal={Education and Information Technologies}, year=2023, pages={8837-8853} }